Monday, October 25, 2010

Workshop 3 - Model It

The final workshop I attended was Model It! In this workshop we completed numerous tasks teaching us to model in different styles, producing a range of models by the end of the workshop.
Task 1 - Sketch Models






Task 2 - Church of Light by Tadao Ando

For this model, I tried to concentrate on accuracy. Since it was a presentation model, I tried to perfect the joints as much as possible.













Task 3 - Process Models





Task 4 - Site Models

For the site model I experimented with two different modelling styles/methods. One was by layering the contours and the other was to produce a smooth surface. I think that both styles are useful in their own right. While one style portrays the site like a survey, the other is an accurate real-life representation of the site. I also airbrushed the model in an earth and deep green colour, to accentuate the ground cover.







Task 5 - Fisher House by Louis Kahn

With the Fisher House model I concentrated on expressing the true texture and materiality of the facade of the house. I did that with the stone walls by coating boxboard with sand, and with the exterior cladding by scoring vertical lines into balsa wood.









Wednesday, October 20, 2010

Workshop 2 - Drawing and Rendering

For the drawing and rendering workshop we were required to choose one of the houses provided and draw plans sections and elevations on a min of 2xA2 sheets, incoorperation rendering techniques to increase the readability of the drawings.

I chose Bawely Point House, by Fergus Scott Architects







Tuesday, October 19, 2010

Workshop 1: Re-presenting Representations

For workshop 1 we visited a specific space on campus, and were required to come up with our own interpretation of it. My interperetation of the space was as a old,uninhabited and abandoned place, taken over by nature. Therefore my re-presentation (final product) involved created a book or progression of slides which present the concept of nature or organic form slowly dominating the built form.

The first 'slide' presents the building alone. Perspective drawings and layers of thick card were combined to create a model of the building and surrounding space. Gaps behind the model brought natural light into the space.












10 slides of computer generated images of nature printed on transparent paper are overlayed on the model, slowly reducing the visibility of the model. Small cavities between each slide create a three dimensional feel to the nature slides, while allowing light to filter through.










The final product: